CommonEvent 72
Name = "スキル：遊ぶ641～660"

  ControlVariables([11, 11, 0, 2, 1, 5])
  ConditionalBranch([1, 100, 0, 641, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["lesscubuss_fc1", 0, 0, 2])
      ShowText(["\\n<Veil>"])
      ShowText(["As a high-ranking succubus, one must also have an understanding of music..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Veil played the violin..."])
      ShowText(["Not bad, but no one is listening!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["lesscubuss_fc1", 0, 0, 2])
      ShowText(["\\n<Veil>"])
      ShowText(["As a succubus, appearance is important..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Veil is fixing her hair..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["lesscubuss_fc1", 0, 0, 2])
      ShowText(["\\n<Veil>"])
      ShowText(["Hehehe..."])
      Script(["interrupt_skill(3296)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["lesscubuss_fc1", 0, 0, 2])
      ShowText(["\\n<Veil>"])
      ShowText(["Whips are good... everyone should use them."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A gift from Veil!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([2355, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Gem of Whip Techniques'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["lesscubuss_fc1", 0, 0, 2])
      ShowText(["\\n<Veil>"])
      ShowText(["I'll make you lose your mind..."])
      Script(["interrupt_skill(9392)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 642, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["granabass_fc1", 0, 0, 2])
      ShowText(["\\n<Granne>"])
      ShowText(["Hehe, giggle......"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Granne is giggling......"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["granabass_fc1", 0, 0, 2])
      ShowText(["\\n<Granne>"])
      ShowText(["It's a sexy pose......♡"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Granne struck a pose!"])
      ShowText(["But no one is watching..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["granabass_fc1", 0, 0, 2])
      ShowText(["\\n<Granne>"])
      ShowText(["Ufufu...♪"])
      Script(["interrupt_skill(3296)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["granabass_fc1", 0, 0, 2])
      ShowText(["\\n<Granne>"])
      ShowText(["Let's feel good with this Gem......"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a gift from Granne!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([2859, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained the 'Great Gem of Pleasure Enhancement'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["granabass_fc1", 0, 0, 2])
      ShowText(["\\n<Granne>"])
      ShowText(["Enjoy my dance......♪"])
      Script(["interrupt_skill(9392)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 643, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["hargenbeck_fc3", 0, 0, 2])
      ShowText(["\\n<Hargenbeck>"])
      ShowText(["Beck, it's time for food~♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Hargenbeck is feeding Beck the Beast......"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["hargenbeck_fc3", 0, 0, 2])
      ShowText(["\\n<Hargenbeck>"])
      ShowText(["I can perform too~♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Hargenbeck is juggling......"])
      ShowText(["However, no one is watching!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["hargenbeck_fc3", 0, 0, 2])
      ShowText(["\\n<Hargenbeck>"])
      ShowText(["Go! Beck the Beast!!"])
      Script(["interrupt_skill(2696)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["hargenbeck_fc3", 0, 0, 2])
      ShowText(["\\n<Hargenbeck>"])
      ShowText(["This is a gift from me!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a gift from Hargenbeck!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([384, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Sashimi'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["hargenbeck_fc3", 0, 0, 2])
      ShowText(["\\n<Hargenbeck>"])
      ShowText(["Growl! Beck the Beast!!"])
      Script(["interrupt_skill(3312)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 644, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["santamaria_fc3", 0, 0, 2])
      ShowText(["\\n<Santa Maria>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Santa Maria is quietly praying......"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["santamaria_fc3", 0, 0, 2])
      ShowText(["\\n<Santa Maria>"])
      ShowText(["Stop this foolish fighting......"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Santa Maria intervened!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["santamaria_fc3", 0, 0, 2])
      ShowText(["\\n<Santa Maria>"])
      ShowText(["Great goddess, please protect us......"])
      Script(["interrupt_skill(3302)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["santamaria_fc3", 0, 0, 2])
      ShowText(["\\n<Santa Maria>"])
      ShowText(["With this Gem, please protect us from evil magic......"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a gift from Santa Maria!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([3084, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained the 'Great Gem of Magic Evasion'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["santamaria_fc3", 0, 0, 2])
      ShowText(["\\n<Santa Maria>"])
      ShowText(["Alright, the gods are always present at any time..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Santa Maria has started her sermon!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 645, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["elis_fc1", 1, 0, 2])
      ShowText(["\\n<Ellis>"])
      ShowText(["Slash! Slash! Slash!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Ellis is running around restlessly!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["elis_fc1", 1, 0, 2])
      ShowText(["\\n<Ellis>"])
      ShowText(["I'm going to slash! I'm going to slash!!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Ellis is swinging her weapon..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["elis_fc1", 1, 0, 2])
      ShowText(["\\n<Ellis>"])
      ShowText(["I'm going to slash! I'm going to slash!!"])
      Script(["interrupt_skill(3291)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["elis_fc1", 1, 0, 2])
      ShowText(["\\n<Ellis>"])
      ShowText(["Here, I'll give this to you! Use it!!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a gift from Ellis!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([2326, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Acquired the 'Great Gem of Sword Techniques'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["elis_fc1", 1, 0, 2])
      ShowText(["\\n<Ellis>"])
      ShowText(["Yay yay yay yay yay~!!"])
      Script(["interrupt_skill(3292)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 646, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["shoutmata_fc1", 1, 0, 2])
      ShowText(["\\n<Shout>"])
      ShowText(["I can perform simple acrobatics..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Shout is juggling..."])
      ShowText(["However, no one is watching!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["shoutmata_fc1", 0, 0, 2])
      ShowText(["\\n<Shout>"])
      ShowText(["I will set up a trap..."])
      Script(["interrupt_skill(3298)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["shoutmata_fc1", 3, 0, 2])
      ShowText(["\\n<Shout>"])
      ShowText(["Volume at max...!!"])
      Script(["interrupt_skill(9408)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["shoutmata_fc1", 1, 0, 2])
      ShowText(["\\n<Shout>"])
      ShowText(["Allow me to give you this..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a gift from Shout!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([2904, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Acquired the 'Great Gem of Sound Enhancement'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["shoutmata_fc1", 0, 0, 2])
      ShowText(["\\n<Shout>"])
      ShowText(["I will set up a trap..."])
      Script(["interrupt_skill(3297)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 647, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["giantsarah_fc1", 1, 0, 2])
      ShowText(["\\n<Giant Serra>"])
      ShowText(["Ehehehe..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Giant Serra is giggling..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["giantsarah_fc1", 1, 0, 2])
      ShowText(["\\n<Giant Serra>"])
      ShowText(["Ground drawing, here I go~♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Giant Serra is doodling on the ground..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["giantsarah_fc1", 1, 0, 2])
      ShowText(["\\n<Giant Serra>"])
      ShowText(["Boom! Boom!!"])
      Script(["interrupt_skill(9732)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["giantsarah_fc1", 1, 0, 2])
      ShowText(["\\n<Giant Serra>"])
      ShowText(["I'll give you this Gem~♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a gift from Giant Serra!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([3574, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Great Stone of Giant Techniques'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["giantsarah_fc1", 1, 0, 2])
      ShowText(["\\n<Giant Serra>"])
      ShowText(["Kaboom!!"])
      Script(["interrupt_skill(9740)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 648, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["paizuridoll2_fc1", 0, 0, 2])
      ShowText(["\\n<Zurin>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Zurin is staring at Luka..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["paizuridoll2_fc1", 0, 0, 2])
      ShowText(["\\n<Zurin>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Zurin popped a cracker!"])
      ShowText(["But no one pays her any mind..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["paizuridoll2_fc1", 2, 0, 2])
      ShowText(["\\n<Zurin>"])
      ShowText(["...Gyu!?"])
      Script(["interrupt_skill(3293)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["paizuridoll2_fc1", 0, 0, 2])
      ShowText(["\\n<Zurin>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a treat from Zurin!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([373, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You've obtained 'Kids' Lunch'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["paizuridoll2_fc1", 1, 0, 2])
      ShowText(["\\n<Zurin>"])
      ShowText(["…………♪♪♪"])
      Script(["interrupt_skill(3295)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 649, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["lovemata_fc1", 1, 0, 2])
      ShowText(["\\n<Love>"])
      ShowText(["Ufufufu..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Love is giggling..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["lovemata_fc1", 1, 0, 2])
      ShowText(["\\n<Love>"])
      ShowText(["Love & Peace...♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Love is cheerfully singing and dancing..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["lovemata_fc1", 1, 0, 2])
      ShowText(["\\n<Love>"])
      ShowText(["Ufufufu..."])
      Script(["interrupt_skill(3296)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["lovemata_fc1", 1, 0, 2])
      ShowText(["\\n<Love>"])
      ShowText(["Sweet treats... I'll give them to you♡"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a treat from Love!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([421, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Eclair'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["lovemata_fc1", 0, 0, 2])
      ShowText(["\\n<Love>"])
      ShowText(["Everyone, cheer up...♪"])
      Script(["interrupt_skill(9396)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 650, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["blavatsky_fc1", 0, 0, 2])
      ShowText(["\\n<Blavatsky>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Blavatsky is observing the situation..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["blavatsky_fc1", 0, 0, 2])
      ShowText(["\\n<Blavatsky>"])
      ShowText(["I can perform acts like this too..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Blavatsky is juggling..."])
      ShowText(["However, no one is watching!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["blavatsky_fc1", 0, 0, 2])
      ShowText(["\\n<Blavatsky>"])
      ShowText(["The power of curses..."])
      Script(["interrupt_skill(2958)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["blavatsky_fc1", 0, 0, 2])
      ShowText(["\\n<Blavatsky>"])
      ShowText(["With this Gem, strengthen the grudge..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a treat from Blavatsky!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([3490, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtained 'Corpse Technique's Great Gem'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["blavatsky_fc1", 0, 0, 2])
      ShowText(["\\n<Blavatsky>"])
      ShowText(["I will begin the dark ritual..."])
      Script(["interrupt_skill(3319)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 651, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["aguni_fc1", 0, 0, 2])
      ShowText(["\\n<Agni>"])
      ShowText(["Let's analyze the enemy's strength..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Agni is watching from above..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["aguni_fc1", 0, 0, 2])
      ShowText(["\\n<Agni>"])
      ShowText(["My body is a mass of weapons..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Agni has started self-maintenance..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["aguni_fc1", 0, 0, 2])
      ShowText(["\\n<Agni>"])
      ShowText(["It's a test shot...!"])
      Script(["interrupt_skill(3311)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["aguni_fc1", 0, 0, 2])
      ShowText(["\\n<Agni>"])
      ShowText(["Use this!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a gift from Agni!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([2698, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You've obtained the 'Great Gem of Mahina'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["aguni_fc1", 0, 0, 2])
      ShowText(["\\n<Agni>"])
      ShowText(["I'll use the prototype weapon!!"])
      Script(["interrupt_skill(9663)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 652, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["miyabihime_fc1", 0, 0, 2])
      ShowText(["\\n<Miyabihime>"])
      ShowText(["Fufufufufu..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Miyabihime is giggling…"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["miyabihime_fc1", 0, 0, 2])
      ShowText(["\\n<Miyabihime>"])
      ShowText(["Let me show you a dance…"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Miyabihime is cheerfully singing and dancing…"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["miyabihime_fc1", 0, 0, 2])
      ShowText(["\\n<Miyabihime>"])
      ShowText(["Hehehe..."])
      Script(["interrupt_skill(3296)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["miyabihime_fc1", 0, 0, 2])
      ShowText(["\\n<Miyabihime>"])
      ShowText(["Use this Gem as you like…"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a gift from Miyabihime!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([3495, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtained the 'Great Gem of Creation'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["miyabihime_fc1", 0, 0, 2])
      ShowText(["\\n<Miyabihime>"])
      ShowText(["Let my song invigorate you…"])
      Script(["interrupt_skill(2091)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 653, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["nanccubus_fc1", 1, 0, 2])
      ShowText(["\\n<Mahina>"])
      ShowText(["Congratulations♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Mahina popped a cracker!"])
      ShowText(["But no one pays her any mind..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["nanccubus_fc1", 1, 0, 2])
      ShowText(["\\n<Mahina>"])
      ShowText(["Everyone, let's dance…♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Mahina is cheerfully singing and dancing…"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["nanccubus_fc1", 1, 0, 2])
      ShowText(["\\n<Mahina>"])
      ShowText(["Hustle! Hustle!"])
      Script(["interrupt_skill(2047)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["nanccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Mahina>"])
      ShowText(["Here, eat this♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a gift from Mahina!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([402, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You've obtained the 'Hot Dog'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["nanccubus_fc1", 1, 0, 2])
      ShowText(["\\n<Mahina>"])
      ShowText(["It's a sexy dance~♪"])
      Script(["interrupt_skill(2035)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 654, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["pabilsag_fc1", 0, 0, 2])
      ShowText(["\\n<Skarna>"])
      ShowText(["I'm hungry…"])
      ShowText(["Is there anything left?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Skarna is sneaking food…"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["pabilsag_fc1", 0, 0, 2])
      ShowText(["\\n<Skarna>"])
      ShowText(["Now, fight♪ Fight♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Skarna is cheering everyone on!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["pabilsag_fc1", 0, 0, 2])
      ShowText(["\\n<Skarna>"])
      ShowText(["Kukuku, I'll blow you away..."])
      Script(["interrupt_skill(2861)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["pabilsag_fc1", 0, 0, 2])
      ShowText(["\\n<Skarna>"])
      ShowText(["With this Gem, make friends with countless insects..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a gift from Skarna!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([3480, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You've obtained 'Insect Magic Great Gem'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["pabilsag_fc1", 0, 0, 2])
      ShowText(["\\n<Skarna>"])
      ShowText(["Kukuku... I love playing with fire."])
      Script(["interrupt_skill(3295)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 655, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["maneater_fc1", 0, 0, 2])
      ShowText(["\\n<Non>"])
      ShowText(["Ufufu, what should I do~?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Non is giggling..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["maneater_fc1", 2, 0, 2])
      ShowText(["\\n<Non>"])
      ShowText(["Eeeh! Eeeh!!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Non is fake crying!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["maneater_fc1", 2, 0, 2])
      ShowText(["\\n<Non>"])
      ShowText(["...Ngyah!!"])
      Script(["interrupt_skill(3293)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["maneater_fc1", 0, 0, 2])
      ShowText(["\\n<Non>"])
      ShowText(["This is delicious~♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a gift from Non!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([404, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Taiyaki'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["maneater_fc1", 0, 0, 2])
      ShowText(["\\n<Non>"])
      ShowText(["I love playing with fire~♪"])
      Script(["interrupt_skill(3295)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 656, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["kodairyu_fc1", 0, 0, 2])
      ShowText(["\\n<Shenho>"])
      ShowText(["Boring, I'm going to sleep..."])
      ChangeState([0, 656, 0, 11])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Shenho has fallen asleep..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["kodairyu_fc1", 0, 0, 2])
      ShowText(["\\n<Shenho>"])
      ShowText(["Everyone should relax more..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Shenho is leisurely sipping tea..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["kodairyu_fc1", 0, 0, 2])
      ShowText(["\\n<Shenho>"])
      ShowText(["Burn it all down...!"])
      Script(["interrupt_skill(3072)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["kodairyu_fc1", 0, 0, 2])
      ShowText(["\\n<Shenho>"])
      ShowText(["Here, take this Gem."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a gift from Shenho!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([3505, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained the 'Great Gem of Breath'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["kodairyu_fc1", 0, 0, 2])
      ShowText(["\\n<Shenho>"])
      ShowText(["Hmph! It's discharge...!"])
      Script(["interrupt_skill(3308)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 657, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["heavensgate_fc1", 0, 0, 2])
      ShowText(["\\n<Gate>"])
      ShowText(["Maintenance is important for this big door too, you know."])
      ShowText(["Cleaning, rust removal, oiling..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Gate has started self-maintenance..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["heavensgate_fc1", 0, 0, 2])
      ShowText(["\\n<Gate>"])
      ShowText(["Hmm... Everyone, do your best."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Gate is watching from a high vantage point..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["heavensgate_fc1", 0, 0, 2])
      ShowText(["\\n<Gate>"])
      ShowText(["...Stand back!!"])
      Script(["interrupt_skill(3318)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["heavensgate_fc1", 0, 0, 2])
      ShowText(["\\n<Gate>"])
      ShowText(["You should eat this..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a gift from Gate!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([405, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Acquired 'Nikuman'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["heavensgate_fc1", 0, 0, 2])
      ShowText(["\\n<Gate>"])
      ShowText(["I'll crush you!!"])
      Script(["interrupt_skill(9740)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 658, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["niprell_fc1", 0, 0, 2])
      ShowText(["\\n<Monster Train>"])
      ShowText(["We are short on maintenance staff..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Monster Train has begun self-maintenance..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["niprell_fc1", 0, 0, 2])
      ShowText(["\\n<Monster Train>"])
      ShowText(["It's a full-speed run! It's a reverse run!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Monster Train is busily running around the area!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["niprell_fc1", 0, 0, 2])
      ShowText(["\\n<Monster Train>"])
      ShowText(["It's an ultra charge...!"])
      Script(["interrupt_skill(3306)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["niprell_fc1", 0, 0, 2])
      ShowText(["\\n<Monster Train>"])
      ShowText(["Here, this is a gift."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a gift from Monster Train!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([361, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Onigiri'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["niprell_fc1", 0, 0, 2])
      ShowText(["\\n<Monster Train>"])
      ShowText(["I will go on a rampage...!!"])
      Script(["interrupt_skill(2696)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 659, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["high_baphomet_fc1", 2, 0, 2])
      ShowText(["\\n<Sabbath>"])
      ShowText(["Really, the young people these days are so disappointing..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Sabbath is grumbling alone..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["high_baphomet_fc1", 1, 0, 2])
      ShowText(["\\n<Sabbath>"])
      ShowText(["Let my magic show you!"])
      ShowText(["Fuhahahaha!!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Sabbath is laughing loudly..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["high_baphomet_fc1", 0, 0, 2])
      ShowText(["\\n<Sabbath>"])
      ShowText(["I shall perform the dark ritual...!"])
      Script(["interrupt_skill(3319)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["high_baphomet_fc1", 0, 0, 2])
      ShowText(["\\n<Sabbath>"])
      ShowText(["Here, this Gem will be useful."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a gift from Sabbath!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([2834, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtained the 'Great Gem of MP'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["high_baphomet_fc1", 1, 0, 2])
      ShowText(["\\n<Sabbath>"])
      ShowText(["Dark power, rampage...!"])
      Script(["interrupt_skill(9206)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 660, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["rogueelf_fc1", 2, 0, 2])
      ShowText(["\\n<Misa Misa>"])
      ShowText(["Waaah! Everyone is bullying me!!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Misa Misa pretended to cry!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["rogueelf_fc1", 0, 0, 2])
      ShowText(["\\n<Misa Misa>"])
      ShowText(["Oh, my hair is a mess... Just wait a moment."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Misa Misa is fixing her hair..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["rogueelf_fc1", 0, 0, 2])
      ShowText(["\\n<Misa Misa>"])
      ShowText(["Here I go~!!"])
      Script(["interrupt_skill(9090)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["rogueelf_fc1", 0, 0, 2])
      ShowText(["\\n<Misa Misa>"])
      ShowText(["Here, take this!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a gift from Misa Misa!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([416, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtained 'Bear Chocolate'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["rogueelf_fc1", 0, 0, 2])
      ShowText(["\\n<Misa Misa>"])
      ShowText(["I've even burned down the Elf Forest before~♪"])
      Script(["interrupt_skill(3295)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Empty([])
